--------------- EXPECTED PROGRESS --------------- Finish crash course through graphics programming. --------------- ACTUAL PROGRESS --------------- Read up on how graphics actually work, e.g. view, model, and projection matrices. Covered translations, rotations, scaling. Quickly went over lighting and color. As of Sunday 4/20, am in the middle of looking at particle systems. --------------- SNAGS --------------- None really. Except that I studied the graphics stuff for OpenGL, and was not so pleasantly surprised that DirectGraphics takes charge of a lot of the details, which means significant time investment learning the API. Thankfully, most of the particle code I expect to derive from the examples from our gaming text. --------------- PLANS --------------- Start making the particle system and particle system editor.