--------------- EXPECTED PROGRESS --------------- Two midterms this week, so not sure how well I can predict. In order of priority: - "Finish" and integrate networking (incl. menu system)... - Add code to rotate the bounding polygon - Add code to find exact point of contact in a collision - stickies a big problem with low-elasticity collisions Maybe: - Implement gravity for the planets - Modify the ShipTweak program to accomodate Peter's design additions --------------- ACTUAL PROGRESS --------------- - bunch of bugfixes - finished menu UI interface - before 5 tomorrow, I hope to get a game session running, and possibly a planet moving around --------------- SNAGS --------------- Major setbacks this week. Two midterms prevented any progress being made on the weekdays, and something big came up this weekend that prevented me from doing the amount of work I wanted to do. --------------- PLANS --------------- The rest of the "expected progress" detailed above. Then to continue working on expanding the game netcode, and comiserate with Peter on gameplay issues.