--------------- EXPECTED PROGRESS --------------- -integrate/generalize ship characteristics definable by user (turn rate, thrust, etc), fix set of characteristics we will allow user to change -deal with wrapping issues: correct angle/distance formulas for AI and collision detection to take into account viewport correctly, initial focus stuff, settle object center/radius issues, do some testing -generalize collisions beyond rebounding, ship life/destruction, projectile damage --------------- ACTUAL PROGRESS --------------- -a lot of above is done, but this week was a busy one and there were some snags involving the integrating of the nectcode which meant time i had not originally set aside. also, testing new features was difficult this week as all of the old functionality has gone away... i made changes to an older, playable, version, but this was getting old so i'm puttin off new stuff until functionality reaches previous point. Which may be by the time you're reading this / by the time we meet tomorrow!!! SOON! --------------- SNAGS --------------- --------------- PLANS --------------- do some of the stuff not done last week. continue developing multiplayer gameplay cod (not networking -- which is almost done)