May
'02
-
Idea for the journey of a
headless man concieved. Originally designed
as a game.
June
'02
- Main theme used in
Descent of Man composed.
- Further narrative developed to turn the concept
into an animation.
January
'03
- Proposal for an animation
is submitted to senior projects class.
June
'03
- Descent of Man version
1 is turned in for class finals. Recieved A+ and
Artistic Achievement Award.
October
'03
- Production begins
on Descent of Man version 2.
November
'03
- Website launch.